Bioteams blog relaunches with free download of The Bioteaming Manifesto

This blog focusses on the bioteams concept – more effective teams based on nature’s proven models. If you would like a detailed overview of bioteams you can request a free copy of the 33-page Bioteaming Manifesto here.

The Bioteaming Manifesto has been downloaded 20,000 times over the last 15 years and is a very popular resource for anyone interested in the important discipline of developing and sustaining High Performing Teams.

Bioteams is structured around 4 levels of team maturity (“zones”) each of which operate around 3 guiding principles (“rules”) as shown in the diagram.

There is also a Tedx talk and a bioteams book, both by Ken Thompson.

Bioteams Part 1: The Team Leadership Zone

This article is the first in a four-part series which describes each of the 4 Bioteams Zones, starting with the  Leadership Zone.

This article was originally published in 2005 by Ken Thompson and Robin Good.

Introduction

In The Bioteaming Manifesto  we argued that traditional teams have key weaknesses and limitations and are now being replaced in organizations by Virtually Networked Teams.
We described the problems these teams face and pointed to critical issues that can make technology both part of the solution and part of the problem.
What emerged as being critical is the realization of Virtually Networked Team’s strong character and dynamic nature, almost as it would be a separate entity from the members making it up.
We  also proposed that this new understanding could be further promoted and made useful to a greater number of people by working around the definition and establishment of a new discipline centred around the study of Bioteams.
Bioteaming is as such a new research area focused on the systematic study of natures’ historically most successful living teams while identifying best methods and approaches to transfer and integrate nature’s best solutions into the daily life of Virtually Networked Teams present handicaps and limitations.


Key overarching principle:
Bioteams treat all team members as Leaders

In an perfectly working bioteam there are no leaders. Everyone contributes to the well being of the team and to achieving the agreed goals.
In a bioteam there are no leaders issuing orders, as everyone is broadcasting relevant bits of information just-in-time to all other team members.
Leaders are not needed as there are no rigid permission structures and any team member can take timely action relative the information received. Direct, responsible individual action is supported and facilitated.
Transparency and clearly agreed policies are the foundations for all this to happen.

Rule 1 – Send out timely information

Nature’s teams don’t issue orders.
Nature’s teams broadcast information bits and expect receiving teammates to take appropriate action just-in-time.
In Nature there exist two types of key information bits: Opportunity and threat information bits.
An example of opportunity information bit is where a bee spots a good nectar source and dances the waggle dance to show the other bees where it is [1]. An example of threat information bit is when an ant spots a predator and quickly broadcast its presence to the other ants who will take the appropriate aggressive or defensive information [2].
One unique trait that characterizes opportunity and threat information bits is that they tend to be urgent. If bees don’t immediately exploit the honey source just found some other insect will. If ants don’t have a razor sharp response to the enemy scout they may face a potential lethal surprise attack.
In all cases nature teams have evolved a simple approach to communicate urgent information widely and instantly without doing nothing more than sending out just-in-time information bits and letting everyone take action in an independent fashion.

But why don’t nature’s teams issue orders?
The reason for this is that scientific research shows that orders have a higher ‘information complexity’ than situational information and are more difficult to assemble and broadcast quickly to teammates.
Orders are also more likely to contain errors and to be misunderstood.
You can check this out by experimenting with work colleagues by giving out alternatively information bits and “order” information. You will discover that when you give order information you inevitably have to supply considerable more situational information to ensure that the order is properly understood.
What is evident is that Nature has evolved an approach of simple message transmission coupled with enough distributed self-intelligence within each of the receivers for being able to know what to do with it.
Team members have huge amount of local distributed intelligence (i.e. their brains) for working out the required action for them given their situation
Learning from nature means that teammates must be trained to expect information rather than orders and must be able to quickly work out appropriate responses without having to be told.
If we start providing just-in-time information bits to a virtual networked team which has been exposed only to receiving “orders” and “instructions” there will only be one response – team paralysis. The team members will digest the information but will not take action.

Today’s organisational teams face exactly the same problems as nature’s teams:

  • Information needs to be communicated to all teammates quickly
  • Members of a team are generally very busy and they don’t have the time to read and understand complex instructions. They brief, synthetic, focused, short messages.

One-way is okay
When an ant or a bee broadcasts a message to another ant or bee it doesn’t wait for a response.
Why?
Often times, in Nature, speed is the essence.
The main reason nature’s teams communicate this way is that if they waited for a response they would probably get eaten before it arrived. These insects rely on razor sharp fast responses to survive.
Nature’s teams subjugate everything to speed.
Speed enables living animals to move to more powerful positions further up their ecosystem.
Speed is the essential difference between the species at the top and bottom of the food chain.
That’s the difference between a plant and an insect or animal.
As natures’ teams are communicating information rather than orders it follows that their communications can be broadcast rather than conversational. Therefore these messages do not need responses – they are one-way.
This enables very fast team reactions.

However look at our organisational teams:
The current school of thought is that you should generally allow and wait for a response to electronic communications. However this style of working drastically hampers the team’s speed, agility and responsiveness. Everything stops while somebody does not reply or somebody is away from his or her screen or someone’s email gets bounced.
In today’s organisational teams increasing speed and responsiveness is usually the number one challenge.
Adopting information for action and one-way messaging is an excellent strategy for addressing this challenge.
In aviation there are two critical communication terms universally used in all radio transmissions – ‘Roger’ and ‘Wilco’. ‘Wilco’ means I have received your message and Will Comply with it. ‘Roger’ just means I have received your message but I may or may not act on it.
To be a bioteam you need to find a technological way to automatically achieve “Roger” and you need to minimise all communications requiring a “Wilco”.
Therefore:
* setup and encourage your team to expect information and not orders.
* only use two-way messages where you absolutely need to have a clear-cut response, where there is unavoidable complexity or where you require a particular bit of info.

Rule 2 – Everyone must broadcast

Instead of issuing orders, nature’s teams function by providing timely information to the team members and then expecting them to take appropriate action where needed.
Curiously, this information is not provided by the Queen but by the other members.
As you can see, Nature’s teams don’t issue orders.
In an ant colony the Queen’s job is to reproduce – not to try to control what the other ants do.
And this is why some colonies can have up to a 300 million members while the Queen has no real idea of what each of colony members are doing at any given time.
It is not the Queen Bee who finds the good nectar source and dances the “waggle dance”. Neither is it the Ant Queen who spots the ant from the rival colony out on a scouting mission.
Human bioteams need to imitate nature by becoming teams of peers and leaders where every member understands that it is central to their role as a bioteam member to be on the look-out for just-in-time, critical information which may be of value to the team as a whole.

Team Vital Signs
But how do make sure team members will know what info to send out?
How can we prevent them from constantly spamming other teammates with pet topics, irrelevancies and trivia?
Well, team members need to clearly know what is vital and what is not.
To support this need a bioteam needs to design a dashboard of team “vital signs” which always require immediate attention.
An analogy with medical emergencies is helpful here – think of the vital signs for a human being – breathing, alertness, heart, pulse, and blood pressure. We need to distinguish between what signs are important, which are urgent and which are both. For example, high cholesterol is important but not urgent in the same way as a heartbeat irregularity.
So what are your team’s vital signs, what changes in them requires attention and how urgent are they?
The easiest way to do is have the team identify and agree upon the key external and internal situations which everybody needs to pay attention to.
In other words what are the key internal team state changes that need to be constantly monitored?

Rule 3 – Act don’t ask (permission granted)

One way organisational teams protect themselves against the risk of an individual making a critical mistake that can significantly affect the rest of the team is using what I call “Permission Structures”.
A permission structure is a structure regulating where action cannot take place without some higher approval.
Nature’s teams act according to their genetically programmed rules. They do not seek permission from higher authorities before acting – they just act.
This is because they have little discretionary space in their individual behaviours. Also because of the large numbers of members involved in these teams (often thousands) individual mistakes have little impact on the end result.
In human teams the effect of an individual mistake can be much more severe. Just think of the impact of a poor salesman in an enterprise or a poor brain surgeon on a medical team.
Effective Bioteams should constantly challenge their existing “permission structures” – i.e. the parts of the team’s operation where an action cannot happen without somebody else’s permission.
On the other hand, for each of these structures bioteams should ask – is the cost of the control greater than the cost of the potential losses if someone acts without permission?

“Act don’t Ask” also raises issues of Trust in teams.
It is OK to use permission structures where you don’t trust a team members skills. It is not OK to use permission structures where you don’t trust a team members motives or commitment.
In these situations you need to challenge motives issues and if necessary find replacements for such team members.
In technology terms you should therefore let team members act with as much freedom as possible but ensure your technology logs all actions and who took them.
This recorded information should be available to all team members (transparency).
A bioteam then needs a review process where all team member actions are regularly reviewed by the whole team in the spirit of openness and learning.

Summary

Organisational teams are Virtually Networked Teams which need a radically different approach to technology and operations than the traditional teams.
Virtually Networked Teams can benefit hugely from an approach we have called “bioteaming” where they model their operation on natures most successful teams.
You can immediately start to create a basic bioteams environment for your virtual teams by using the three action rules
Rule 1 – Send out timely information
– Communicate Information not Orders
– Use 1-way messages
– Develop member autonomy and self-management
Rule 2 – Everyone must broadcast
– Enable “every member broadcasting” to and from any device
– Define Teams “Vital Signs”
– Establish Team Etiquette and “Bio Behaviours”
Rule 3 – Act don’t Ask (Permission Granted)
– Permit but log and track actions
– Challenge “Permission Structures”
– Regular team review sessions
You can start to achieve the overarching bioteams principle “Treat all members as leaders” if you adopt these three action rules. As direct result you will significantly increase the productivity, effectiveness and member satisfaction of your organisational teams – in most cases without having to acquire any new technology whatsoever.
Once your teams embody the principle “Treat every team member like a leader” you will have be ready to explore and experiment with the more advanced bioteaming concepts.


References

1. Moffett, M. 1990. “The Dance of the Electronic Bee”, National Geographic Volume 77 No. 1
2. Wilson, E., Holldobbler, B., 1994. Journey to the Ants, Harvard University Press
3. Dawkins, R., 1989. The Selfish Gene, Oxford Press
4. Handy, C., 1989. The Age of Unreason, HBS Press


Bioteams Part 2: The Team Connectivity Zone

This article is the second in a four-part series which describes each of the 4 Bioteams Zones, continuing with the Connectivity Zone.

In a previous article I introduced the first principle of Bioteams – “Treat all team members as Leaders (and Adults)”. In this article I will introduce the second overarching principle of Bioteams, “Bioteams are highly connected virtual networks”, and describe the second triad of supporting action rules (rules 4, 5 and 6).

This article was originally published in 2005 by Ken Thompson and Robin Good.

Continue reading “Bioteams Part 2: The Team Connectivity Zone”

Bioteams Part 3: The Team Execution Zone

This article is the third in a four-part series which describes each of the 4 Bioteams Zones, continuing with the Execution Zone.

In a previous article I introduced the second principle of Bioteams – “Bioteams are highly connected virtual networks”. In this article I will introduce a third overarching principle of Bioteams: Bioteams are exceptionally good at taking action, co-operating and learning. I will then introduce the third triad of supporting action rules (rules 7, 8 and 9).

This article was originally published in 2005 by Ken Thompson and Robin Good.

Continue reading “Bioteams Part 3: The Team Execution Zone”

Bioteams Part 4: The Team Organization Zone

This article is the final in a four-part series which describes each of the 4 Bioteams Zones, continuing with the Organization Zone.

This article was originally published in 2005 by Ken Thompson and Robin Good.

Continue reading “Bioteams Part 4: The Team Organization Zone”

Unfairness perception destroys team collaboration

One of the deadliest invisible killers in teams is the perception of unfairness: that some are rewarded beyond which their contribution merits. “Fairness perception” is a massively important but poorly understood team concept, which even extends beyond human teams into the animal kingdom. Here is how to successfully manage it.

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Games Teams Play

In 1964 psychiatrist Dr. Eric Berne published a wonderful book Games people play in which he identified the different games people play, often unwittingly, in social situations based on his concept of transaction analysis. People in teams play games too including Freeloader, Pseudo-engager, Chase-me, Senior Partner, Inquisitor, Stop-Starter, Overcommunicator, Email Fixater and Attachmentitis.

Continue reading “Games Teams Play”

Keeping Virtual Teams Focused In The Pandemic Era

Well, a-lot has changed in the last few months. I don’t want to be cliched by saying this, but we are now officially living in ‘unprecedented’ and dynamic times. Economies have tumbled, organisations that relied on open office spaces and hot desking as modes of productivity have switched entirely to distributed and virtual working from home. Not to forget, other words in the mainstream have surfaced with strong degrees of truth, such as the fact that the need to adapt and pivot business models is more important now than ever! Re-inventing the value chain within executive teams now occur virtually, involve everyone in the organisation and virtual meeting toll Zoom has definitely inherited some great PR, user adoption and a booming share price as a result!

Continue reading “Keeping Virtual Teams Focused In The Pandemic Era”

Communication Frameworks For Virtual Teams Inspired From Nature

I previously wrote about the most effective communication methodology using pheromone messaging inspired from Nature to identify and augment a robust, team focused unified collaboration system here. In a followup article, I write about how online collaboration tools such as Slack and Microsoft Teams embody the tenets of the pheromone messaging system that Nature has employed to foster effective collaboration and teamwork within their environment. The integration of these virtual collaboration tools leads to the incubation of high performing virtual teams. Through simple changes in mindset and a reconfiguration of existing protocols, organisations can benefit from increased productivity, communication efficiency and trigger serendipitous collaboration within, across and beyond enterprises.

Continue reading “Communication Frameworks For Virtual Teams Inspired From Nature”