Bioteams readers might be interested to know that I have just launched Cohort – an Online Change Management Game which challenges players to explore different strategies to gain the support of a group of senior executives for a major change initiative. The game is designed to be used in leadership development workshops with up to 20 participants playing competitively in teams.
Continue reading “White Label Online Change Management Game (cohort) from Bioteams Design”
Carlton Reeve has written an excellent series of five articles in Play with Learning which compares and contrasts the 5 main theories of learning (Behaviourism, Cognitivism, Constructivist, Experientialism and Social Learning) which underpin personal learning. Carlton also identifies different computer games founded on each theory. I have produced a short synopsis here with links to the 5 original articles which are well worth studying.
Each of these 5 theories (or modes) has its place in learning. In fact the most effective learning will likely contain some element of each mode. For example, this blending of learning modes is used in our portfolio of Business Simulation Games to develop highly effective Leadership and Management skills when combined with facilitation and learning in teams.
Continue reading “The five major theories of how people “learn”: a synopsis”